- cross-posted to:
- technology@lemmy.world
- cross-posted to:
- technology@lemmy.world
The Apple Vision Pro is supposed to be the start of a new spatial computing revolution. After several days of testing, it’s clear that it’s the best headset ever made — which is the problem.
Pro: Video passthrough is a leap forward, hand and eye tracking are awesome.
Con: video passthrough is fuzzy, hand and eye tracking are kinda shit.
WHICH ONE IS IT!?!
I think you’re missing the point. Both are true. It is both leaps forward, but still bad.
Just because something is “best in class” doesn’t mean it’s not a piece of shit.
They’re not contradictory. All other headsets’ passthrough is just so bad that even though the Apple headset isn’t good it’s still way ahead of them.
Psvr2 passthrough is pretty damn good
It’s low resolution and monochrome. It works to help reposition in the centre of your play area or just have a quick look to see if you should take the headset off to deal with something, but it’s not really good for AR. Unless they’ve improved it since I last fired it up, but those cameras are more meant for motion tracking than passthrough.