Thankfully USB-C can handle both of those protocols. Just like with Micro USB and Mini before it, it will just take time until the ecosystem catches up. Just, this time, you can run the entirety of possible data streams through a single port.
Thankfully USB-C can handle both of those protocols. Just like with Micro USB and Mini before it, it will just take time until the ecosystem catches up. Just, this time, you can run the entirety of possible data streams through a single port.
The fact that I’ve never heard of the corporate death penalty until now, but they’re bringing back the actual death penalty says everything.
Right on. I’ve moved onto a dirty iPhone since, but here’s a screenshot of my super old Android setup back from when Material was new. After Android took out all the fun stuff custom ROMs could do, I sort of fell out of love with Android.
I had a cool feature at one point where it started out looking like this and unlocking it would make the circle expand and the background would show in full.
Man, I miss early KLWP
Any time! I’m a graphic nerd with none of the book learning, but I do work at a screen printing shop, so I have some intuitive understanding of logo/icon design, but don’t have the theory to go with it.
In other words, I have wildly subjective opinions that I’ll randomly dig my heels in on. (Sometimes when I have no idea what I’m talking about ha!)
Take these icons, add one more layer of simple gradient shading: perfection
For example, GIMP’s icon looks especially bad here to me. If it had just a hint of black shading, it would look massively better (imho).
I think I’m in the same place. I really like the idea of icons having depth. Modern icons are very versatile, but lack personality. Having some depth gives them some weight, but never really liked the emphasis on curves and gradients. I think a mix of original Material design and just a hint more depth would be the perfect sweet spot.
It got reposted at low res at some point and then someone tried an AI upscale to try and make it better.